ALPHA RULEBOOK

ADVENTURE PHASE Alpha Rulebook Skull Tales by SkullTales VOYAGE PHASE Voyage Phase – Alpha Rulebook Skull Tales by SkullTales PORT PHASE Port Phase – Alpha Rulebook Skull Tales   Tuitear

Actions

What may characters do during the adventure phase? Characters may spend their Action Points (AP) to move over the tile maps, fight, explore…, by using different actions. As we play the game we shall make use of two type of dice rolls; difficulty dice rolls and opposing dice rolls. Difficulty dice rolls In difficulty dice rolls both a value and […]

Character’s Sheet

1 CLASSES: this defines the kind of character you choose. 2 ACTION POINTS: These are the points that a character has at his/her disposal to perform actions & movements. When a character takes damage, you lose 1 AP until his/her full health recovery. 3 WOUNDS: the total impacts a character can resist before being KO. 4 DESTINATION: these points are […]

Enemy´s Sheet

Movement It tells how many square spaces an enemy may move in the map tile. Agility, Strenght and Inteligence. The same as the characters, enemies have the above characteristics whenever they oppose characters, it may be through either actions or skills. Wounds It is the amount of wounds an enemy may suffer before being defeated. Once an enemy has taken […]

Tokens

This token stands for those wounds suffered by the characters. When a character collects as many wound tokens as those indicated in his/her sheet; the character is considered KO. These are the coin tokens which stand for three different values: 1 for copper; 5 for silver; and 10 for gold. Over their character sheet, players will place as many Destination […]